Experience
Currently, I am employed at Cat Daddy Games, working on NFL Playmakers, a live-service mobile game. In this role, I contribute to both the client side using a custom C++ engine and the network side with C# networking logic. I also create and modify editors to streamline designers' workflows, which improves efficiency. My work involves bug fixing and implementing new features to enhance performance and user experience, further solidifying my skills in both problem-solving and teamwork.
Experience
During my senior year of high school. I worked a paid internship at the Local Government Federal Credit Union HR department. I work with 3 other interns in developing training games in Unity. One of the games was making a digital model of the building to show where to go during an active shooter emergency and what to do during a fire. Unfortunately, due to security concerns I've not been allowed to share any photos of the project.
Experience
During my time as a student at DigiPen, I also worked as a Teacher's assistant. I was a teacher's assistant for Ben Ellinger as a design teacher's assistant. I helped and graded students on level and system design. I was a teacher's assistant for Steve Rabin as a Game AI teacher's assistant. I helped and graded students on behavior trees, pathfinding, and terrain analysis.